Difference between revisions of "Whiff factor"

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"I, Lord High Savage Azure Warlord of the Kingdom of Karzak, cleave this knave's witless head from his worthless shoulders!" Dice go rattle rattle.
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And you miss. Again. What the fuck is up with this game, anyway?
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== Jargon ==
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The effect of a high failure-rate for a given [[Resolution]] mechanic, especially when the rate does not accord with the character's expected competence. A common source of [[Deprotagonize|Deprotagonizing]]; usually considered a [[Design]] flaw.
 
The effect of a high failure-rate for a given [[Resolution]] mechanic, especially when the rate does not accord with the character's expected competence. A common source of [[Deprotagonize|Deprotagonizing]]; usually considered a [[Design]] flaw.

Latest revision as of 01:12, 6 May 2012

"I, Lord High Savage Azure Warlord of the Kingdom of Karzak, cleave this knave's witless head from his worthless shoulders!" Dice go rattle rattle.

And you miss. Again. What the fuck is up with this game, anyway?

Jargon

The effect of a high failure-rate for a given Resolution mechanic, especially when the rate does not accord with the character's expected competence. A common source of Deprotagonizing; usually considered a Design flaw.