Difference between revisions of "Gnarliburr"

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''Before play, making characters for a gritty low-tech fantasy game.'' Me: You're playing what? You: A floating square! Me: Ummm, OK. I guess that's quirky and cool.
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'''Before play, making characters for a gritty low-tech fantasy game.'''  
  
''During play, in some crisis situation.'' Me: What do you do? You: I turn around and around and around. Me: Again?
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''Me:'' You're playing what? ''You:'' A floating cube! ''Me:'' Ummm, OK. I guess that's quirky and cool.
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'''During play, in some crisis situation.'''
 +
 
 +
''Me:'' What do you do? ''You:'' I turn around and around and around. ''Me:'' Again?!
  
 
== Jargon ==
 
== Jargon ==

Revision as of 11:49, 16 July 2012

Before play, making characters for a gritty low-tech fantasy game.

Me: You're playing what? You: A floating cube! Me: Ummm, OK. I guess that's quirky and cool.

During play, in some crisis situation.

Me: What do you do? You: I turn around and around and around. Me: Again?!

Jargon

A character which cannot engage in relevant interaction with other characters and lacks identification-value for participants; possibly a freaky version of Turtling, potentially a source of Dysfunction. Term introduced by David Kwill and the CLAWS society.

Relevant threads

Suspension of reality and playing odd characters.