Dial

From Big Model Wiki
Revision as of 19:33, 14 February 2011 by Miskatonic (talk | contribs) (Created page with "A feature of System by which a given aspect of the imaginary material may be increased or decreased, in terms of Effectiveness, Color, or Points-of-Contact. Depending on the syst...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A feature of System by which a given aspect of the imaginary material may be increased or decreased, in terms of Effectiveness, Color, or Points-of-Contact. Depending on the system, dials may be "spun" before play (in which case their value is expected to be fixed) or during play. The term was first presented in Champions Millenium.