Difference between revisions of "Coherence"

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The degree to which one or a combination of [[Creative Agendas]] are accepted and reinforced among members of a role-playing group. Coherence may also be applied to game design, but only indirectly, in terms of whether it does or does not facilitate such a shared agenda.
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The degree to which one common [[Creative Agenda]] is accepted and reinforced among members of a role-playing group. Coherence may also be applied to game design, but only indirectly, in terms of whether it does or does not facilitate such a shared agenda.
  
 
[[Category:Key concepts]]
 
[[Category:Key concepts]]

Latest revision as of 07:47, 19 July 2012

The degree to which one common Creative Agenda is accepted and reinforced among members of a role-playing group. Coherence may also be applied to game design, but only indirectly, in terms of whether it does or does not facilitate such a shared agenda.