Difference between revisions of "Zilchplay"

From Big Model Wiki
Jump to navigation Jump to search
(Created page with "Desiring characters to be active particpants in an imagined world, but also to do as little as possible to make that shared imagining happen. A type of Simulationism by default, ...")
 
Line 1: Line 1:
Desiring characters to be active particpants in an imagined world, but also to do as little as possible to make that shared imagining happen. A type of Simulationism by default, because in the absence of a desire to actively pursue a Gamist or Narrativist agenda the only focus is on exploration. A controversial term, coined by Walt Freitag; see Zilchplay (split from Understanding: the "it").
+
Desiring characters to be active particpants in an imagined world, but also to do as little as possible to make that shared imagining happen. A type of [[Simulationism]] by default, because in the absence of a desire to actively pursue a [[Gamist]] or [[Narrativist]] agenda the only focus is on exploration. A controversial term, coined by Walt Freitag; see [http://www.indie-rpgs.com/archive/index.php?topic=9781.0 Zilchplay (split from Understanding: the "it")].

Revision as of 22:22, 28 February 2011

Desiring characters to be active particpants in an imagined world, but also to do as little as possible to make that shared imagining happen. A type of Simulationism by default, because in the absence of a desire to actively pursue a Gamist or Narrativist agenda the only focus is on exploration. A controversial term, coined by Walt Freitag; see Zilchplay (split from Understanding: the "it").