Turku role-playing

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Revision as of 22:10, 28 February 2011 by Miskatonic (talk | contribs)
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A mode of play presented as a manifesto, in which in-character feeling and thinking is given the highest priority, to such an extent that even communicating the experience to others is secondary. By my terminology, Turku play is comprised of Simulationism emphasizing Character Exploration, resolved mainly using Drama or low Points-of-Contact Fortune mechanics, and highly reinforced through an explicit Social Contract. See The Turku School (link??), LARP manifesting] in The LARPer magazine, and Dogma 99].