Difference between revisions of "Director Stance"
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Miskatonic (talk | contribs) m (moved Director stance to Director Stance) |
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Latest revision as of 00:33, 4 March 2011
The Big Model |
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Social Contract |
Exploration |
Techniques |
Ephemera |
Creative Agenda |
The person playing a character determines aspects of the environment relative to the character in some fashion, entirely separately from the character's knowledge or ability to influence events. Therefore the player has not only determined the character's actions, but the context, timing, and spatial circumstances of those actions, or even features of the world separate from the characters. Director Stance is often confused with narration of an in-game event, but the two concepts are not necessarily related.